#pragma once

#include "Object3D.h"
#include "Geometry.h"
#include "MeshBasicMaterial.h"

namespace soft_renderer
{
	class Mesh : public Object3D
	{
	private:
		Geometry _geometry;
		MeshBasicMaterial _material;

	public:
		Mesh();

		Geometry& geometry();
		MeshBasicMaterial& material();
	};
}
